July 10, 2012

The Update Crawl

What's the date on the post below this? May? Early May? I apologize to anyone who reads this on some sort of schedule; I'm afraid I just haven't had much to say. There's that, and the second issue is that I have a lot of ideas, and would be nonplussed to post five or six times in one day. Then again, few people follow this blog, and I know for certain that one of them rarely visits the site as a whole. I doubt this readership warrants any regret on my part. Feel free to correct me if I'm wrong.

As I'm typing this, Aesop Rock's Skelethon rests on a shelf somewhere, waiting for my hard earned money to allow for my glorious embrace. To feel the splendour touch my soul that is metaphorical poetic storytelling.
Too bad I'm poor.
I don't think there such a thing in my library that would qualify as a guilty musical pleasure. I, as many other males my age, under and over, despise the likes of modern popular music. Even the unpopular is beginning to decline; with the advent of the internet, everyone has surpassed any expectation of recognition, and the aforementioned "fifteen minutes" stretches to hours. Days, if you're lucky. I'm working on my luck.

I returned the Skeleton Key. Nocturna is pleased, and should be floating some better judgement in my direction.
(Skyrim reference)

I'm digressing. De-grassing? Like tearing up a lawn, or in the case of some agoraphobics, taking a shower and washing the mould out from in between the folds of their back hair.

This new blogspot format is questionable, primarily because once a post gets long enough, the screen indiscriminately expands downward, causing a rather appalling glitch effect. Eventually it repairs itself, but in those few minutes, this website resembles a high school project.

Though this rambling may make it seem as if I have no plans for this entire experience, I can assure the four people who give at least one shit that the situation is quite the contrary. Instead, I don't know where to start, so I'm kind of procrastinating. Anything valuable and retina-worthy is being saved for when it can be truly appreciated. Like, when I've been awake for more than an hour. Sleep is a cruel mistress, and lately I've been rising against my will at ten in the morning, regardless of when I lay down the night before. An intelligent, forward-thinking person would apt to sleep at an earlier time than 3:30AM, but I have things to do. Important things. A lot of them involve cats, so I'm sure you understand. The internet always understands cats.

Looking back, I realize that I've pretty much summarized every reason why I haven't been updating more regularly. Reading between the lines is helpful in this instance.

 I don't know how much you few and proud know about Codemasters, the video game publishing company responsible for many reputable titles, but they released a game called Damnation in early 2009 that gives Uncharted a run for its treasure-hunting money. The mechanics are very similar, enough for me to mistakenly identify it as being created by the same studio, although the gameplay is very different. In some ways, much better, but in others, very, very horrible. I'll give a full review of it at some point over the next couple of weeks. I'm also planning to do a Bodycount play-by-play, which I know I'm late on, but I've been staving off that entertainment for a time when I can really enjoy and appreciate it. Those are two of several ideas I have for posts, so don't get excited, but don't give up hope, either.

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